
If it doesn’t move, respond or catch a little attention…
I get bored.
A multi-surface storytelling ecosystem for one of Australia’s leading philanthropic foundations. Websites, projection-mapped displays and AR dioramas all connected through a unified CMS and sync engine, turning a historic building into a responsive, living digital story.

A multi-site digital ecosystem for one of Australia's most distinctive investment and philanthropic platforms. From its main conference site, bespoke virtual event platform, ASX-listed fund presence, and comprehensive impact hub. A digital presence designed to perform reliably, year after year, under high visibility and tight timelines.

A flexible workflow platform designed for how creative teams actually work. From research with 20+ agencies and studios through to 100+ UI screens and React components, Loupe turns chaotic pipelines into a clearer, more intuitive way to manage creative work.







Installations, exhibition interfaces, storytelling systems, hybrid digital–physical experiences.
























UX refreshes, design systems, feature prototyping, complex UI, interaction-heavy work.












Specialist interactive builds, technical leadership, overflow design & development.
























Concept shaping, research, MVP definition, accelerated design & development cycles.














I shape strategy, design and interaction then build the final experience.
I translate ambiguity into direction and actionable systems.
I push interaction, motion, and behaviour beyond the usual.
I manage complexity, communication, and pace with intention.
I ensure interface feels right and functions correctly.
I can join at any stage or guide an entire delivery lifecycle.
These aren’t polished products — they’re studies in what digital can feel like.
These pieces reflect in my client work and provide a snapshot and example of the primitives I produce as part of my unique approach in design or technical delivery.